I’ve been playing Poptropica a lot recently (more than Club Penguin) and was really excited about Vampire’s Curse Island. I played the demo when it came out a few weeks ago but my membership ran out and I couldn’t play the whole thing. This morning I finished it up thanks to the Vampire’s Curse Island Walkthrough on PoptropicaSecrets.com.

I wrote my own walkthrough here. I think I will try to make a video for it soon too. I hope it helps you out!

 

  • Once you arrive via blimp, you will see a woman crying. When you speak with her, you learn that she has lost her daughter. This will start your quest and you’ll see a message telling you that two teenagers have been kidnapped by the vampire Count Bram. Your main objective is to explore the castle and locate them.
  • Walk to the right, past the movie theatre and the villagers until you arrive in the next zone.
  • Christopher the boyfriend is here, sitting on the rocks. His sotry is that his girlfriend was kidnapped by Count Bram. He’s not interested in helping with the rescue and runs back to town to meet other cute girls.
  • Leap up and to the right to get to the top of the cliffs. You’ll see a black werewolf appear on your left. The wolf will chase you down and run you over.
  • There’s a tree with a big hole here. Click on it to hide inside.
  • When the werewolf returns, click on the branch to the left to make it knock the werewolf out.
  • Click on the tree trunk again to come back outside.
  • There’s an old broken staircase to the right. Walk over there and climb it. Now jump from rope to rope to the left.
  • You’ll get to a tree branch and another werewolf will appear and knock you down. You will both fall.
  • After you land the wolf is gone and you get a log in your backpack.
  • Head up the stairs and go left via the ropes one more time.
  • A third werewolf appears and knocks you over before running off ot the right. He stops on the rope bridge and guards it, stopping you from passing.
  • All you need to do, though, is click on the bridge to cut the ropes. You will both fall down. Just use the bridge as a ladder and jump up it to get to the top of the cliff.
  • Run a little bit further to the right to enter the next zone, the Castle Grounds.
  • There’s a graveyard here. Walk past the gravestones until you see the big one with a doorway. This is the masoleum. Go inside.
  • There are two items inside that you need to pick up. One is the crowbar and the other is the teen vampire novel. After you get them both in your backpack, leave the Masoleum.
  • Go to the right until you get to a gargoyle statue next to a large hole in the ground. To the left is a drainpipe attached to a small building.
  • Click on the drainpipe to break it off and then carry it to the statue. Click again to drop it.
  • Next, jump up on top of the red lever. This is a pump that makes the gargoyle statue spit water out. The water will land in the drainpipe and then flow into the ditch, filling it completely.
  • Swim across the ditch to the right and then walk through the stone archway to get to the next zone.
  • When you arrive, you can see that there are some boulders here that you can push. There are three. Push the first one you see to the left so that it goes on top of one of the holes where water is spraying out. This will cause the water pressure to be higher in the open holes and the water spouts to shoot much higher in the air.
  • Use the crowbar to pry the next rock free and then push it onto one of the other holes. The ater pressure will increase again in the open holes, sending the water spouts higher.
  • Jump up to the right and walk on the platform until you find the third boulder. Push it down and then push it over the third hole. Now the water is shooting really high!
  • Jump into the stream of water and let it carry you up. You’ll land safely on the ledge of the castly window.
  • Walk through the opening in the window to go inside.
  • Hey, who turned out the lights? It’s dark in the room, however you’ll see there’s a fireplace here. To get the fire going again, use the teen vampire romance novel and the log.
  • Find the ladder and push it so that it’s in front of the bookcase on the left.
  • Grab one of the pink candles in the basket next to the fireplace and then light it with the fire.
  • Go up the ladder and then take a couple of steps to the left. Now jump up onto the platform. Jump again onto the small platform and then up and to the right onto the chandelier. When you walk to the middle of the chandelier, it lights up from the candle you’re holding and then the candle will melt.
  • Return to the main floor and take another candle from next to the fireplace. This time, don’t light it in the fireplace. Go back to the first chandelier and it will light while you’re standing on it.
  • The second chandelier is up and to the right from the first one. Jump up there. Stand in the middle to light it with your candle.
  • Go back through this twice more to get the remaining chandeliers lit. When all four have been lit, the room lights up completely and you can see everything.
  • Go back to the bookshelf on the left. On the floor is a small green item. Walk over it to pick it up. It’s a glass eye!
  • Climb up the ladder and go to the top of the bookshelf. You’ll see a mounted tiger’s head on the wall. Put the glass eye into the empty eye socket. Once you do that, the tiger’s mouth will open and a key will appear. Take the key, which will open the door to the next room.
  • Jump back down to the floor and walk to the left until you come to a small wooden door. Use the key from your backpack to get inside.
  • Walk/jump to the left and get the crossbow. Walk a few more steps to the left until you come up to a cannon. Pick up a cannonball from the ground and click on the cannon to load it.
  • Go back into the library and get another candle. Light it in the fire.
  • Run over to the cannon and light the end of it. The cannon will fire, sending a cannonball shooting out of the window. The kickback will cause the cannon to flip around and point to the right.
  • Load the second cannonball into the cannon. Run back to the fireplace and get another candle and light it.
  • Return to the Armory and walk up to the cannon. Light it again. Now the cannon will fire, sending the cannonball out of the room to the right and into the Great Hall.
  • The cannon will now be pointing straight up in the air. Pick up the third cannonball and load it into the cannon.
  • Head back to the library and push the cannonball in front of the fire. It will heat up and start glowing red.
  • Click on the poker next to the fireplace. Use it to push the hot cannonball to the left. It will roll into the open dumbwaiter.
  • Take one more candle from the basket next to the fireplace and light it. Go back inside the Armory and light the cannon one last time. It will shoot the cannonball up through the ceiling.
  • Climb up on top of the cannon and then jump up and to the right. You’ll be in a small room and you’ll see a bucket here. Put it in your backpack.
  • Jump back down to the floor and head right into the Great Hall. Proceed along the Great Hall until you arrive at the big door that is locked with chains. The crowbar you have in your backpack comes in handy once more. Use it to break the chains and open the door.
  • Step outside and then use the bucket in your backpack while standing next to the water spout. The bucket will fill up.
  • Return to the Armory and climb up on top of the cannon.
  • Equip your crossbow and point it up to the wall on your left. Using the space bar, shoot repeatedly to create a ladder of arrows going up and down the wall.
  • Quickly jump up from arrow to arrow until you reach the small room at the very top.
  • Use the crowbar to open the boarded window and then use the filled bucket of water on the plant. It will grow huge very quickly and bust out of the window and over the side of the castle.
  • Climb out the window and jump up the stairs to the right. When you reach the outside of the tower, jump up on the leaves of the plant.
  • Go through the window and enter the tower. You are now in Count Bram’s lab and he’s been very busy working on something.
  • Take a few steps to the right and click on the lever next to the dumbwaiter. The cannonball you put inside earlier will roll out and stop at the bottom of the flask of wolfsbane. Wait patiently, and the heat coming off the cannonball will cause the wolfsbane to wilt.
  • Next click on the wilted wolfsbane to pick it up and add it to your inventory. There are two more items to get here: grab the notebook on the desk and jump up to the top of the shelves to get the garlic.
  • Go out of the laboratory through the wooden door and cross the top of the castle wall to the next tower.
  • You’re now inside the count’s chamber. Jump onto the top of the coffin and next jump up to the left. Jump up to the right to land on the cage that’s hanging. Katya is locked inside. Talk to her and she’ll tell you what has happened. She’ll also tell you to find a book in the library to help you get the third ingredient for the serum. Leave for now to the right, falling all the way to the ground outside. Go back into the library through the door.
  • Push the ladder over to the bookshelf on the right side. Climb up and grab the book titled, Root Causes. Inside, it has a picture of where to find the mandrake root.
  • Head outside and go through the arch.
  • Walk to the right and you’ll see a wooden wall. Use the crossbow again to shoot arrows into it and jump up them until you get to a stone ledge above you. Here is the mandrake root.
  • Return to the lab and when you get there, click on the microscope on the desk.
  • Use the eyedropper to mix the ingredients and then put them on the cells. The correct ratio is one drop mandrake, three drops wolfsbane, and three drops garlic extract.
  • You’ll get a new item in your backpack: an anti-vampirism serum syringe. Go out the door and return to Bram’s chamber.
  • Walk to the right and you’ll see a small gate. Click on the sparkling rod in the umbrella bucket. Use it to hook the key inside the gate.
  • Jump up to the cage again. Using the key you just retreived, you can unlock it and free Katya.
  • Soon, Count Bram returns and Katya will help you escape him.
  • Follow Katya and use the garlic to keep Count Bram away from you. Once you reach the top of the castle, Katya hands you the serum, which is loaded onto your crossbow.
  • Aim your crossbow at Bram and shoot him with the serum. He will knock you down inside the library.
  • Count Bram turns back into a human and thanks you for saving him. He then disappears into dust and rejoins his long-lost love, Annabelle, in the portrait above.
  • Christopher, the other teenager, appears to rescue Katya. He’s a little late! But she’s in love with him and they kiss.
  • You pick up the island medallion from the ground, where Count Bram’s cape is. Great job! You finished Vampire’s Curse.